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Old Dec 22, 2006, 01:39 AM // 01:39   #1
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Default Just an idea for Melee Weapons :)

well, i have a stance shield, and i thought wouldnt it be cool if my Axe had
+7 al (While stanced)

and also an idea for shield
+45hp (suffering from a condition)
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Old Dec 22, 2006, 01:41 AM // 01:41   #2
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You can use a shelter, warding or defense mod for the axe.
But I do like that +45 health while conditioned...
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Old Dec 22, 2006, 01:48 AM // 01:48   #3
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There already is reduces <condition> by xx% on weapons.

Last edited by Njaiguni Blaze; Dec 22, 2006 at 02:19 AM // 02:19..
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Old Dec 22, 2006, 01:50 AM // 01:50   #4
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+armor in stance is a great idea.

+hp while conditioned isn't. But, I also don't think "while hexed" should be in there, either.
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Old Dec 22, 2006, 05:49 PM // 17:49   #5
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any other views?
thnx
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Old Dec 23, 2006, 08:18 AM // 08:18   #6
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armor + while stance should be an insignia, not weapon mod
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Old Dec 23, 2006, 08:28 AM // 08:28   #7
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the +with condition sounds like a great idea. It would really help when that pesky Evisc war comes by and hits you with a deep wound.
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Old Dec 23, 2006, 08:30 AM // 08:30   #8
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Conditions are too easily removed.
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Old Dec 23, 2006, 08:39 AM // 08:39   #9
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More mod types(inherient or add on) is welcome.

Can make a list of the conditions when it come come in effect
(when suffer conditions, when attacking, when moving, etc)

And make a list of what effect it could have
(+AL, +damage, +HP, reduce duration, etc)

And another list for possible additional costs
(-X energy, -X AL, - X moving speed, etc)

Mix and match those, and you get your self some new mods.
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Old Dec 23, 2006, 10:05 PM // 22:05   #10
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Quote:
Originally Posted by -.-
Conditions are too easily removed.
Easy to get also..

Both ideas are fine.
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Old Dec 23, 2006, 10:29 PM // 22:29   #11
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Well, I think the thing is that we have so much to remove conditions and some skills make us even immune to them. Also, we have the reduces condition by 33% mod. Not really sure of this mod suggestion. But then again, I don't play Warrior, so really don't have so much problems with weakness and blind ^^ I can imagine it though.

Love it when a wammo spams "I have blind on me" while we only got healers in the party
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Old Dec 24, 2006, 12:17 AM // 00:17   #12
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Quote:
Originally Posted by actionjack
More mod types(inherient or add on) is welcome.

Can make a list of the conditions when it come come in effect
(when suffer conditions, when attacking, when moving, etc)

And make a list of what effect it could have
(+AL, +damage, +HP, reduce duration, etc)

And another list for possible additional costs
(-X energy, -X AL, - X moving speed, etc)

Mix and match those, and you get your self some new mods.
nice of u to make a list of all the other possibilities xD
saves me a job
lol
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Old Dec 24, 2006, 12:20 AM // 00:20   #13
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Quote:
Originally Posted by lyra_song
armor + while stance should be an insignia, not weapon mod
it already is
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